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Go64 review
Go64 review











go64 review go64 review
  1. GO64 REVIEW 1080P
  2. GO64 REVIEW PRO
  3. GO64 REVIEW 240P

However, I did capture footage of a few select games with and without Slick Mode engaged, for comparison purposes. (Image credit: Midway)įor that reason, I ended up forgoing Slick Mode during the majority of my time with the Super 64. The difference is particularly visible in on-screen text. The image left of center is the game without Slick Mode active the right is with Slick Mode on. As it turns out, I'm no better at nailing the gaps at The Mall than I was 20 years ago - but to my ego's dismay, I couldn't blame the latency.įootage of Wipeout 64 captured through the Eon Super 64.

GO64 REVIEW PRO

That certainly rang true when I got sucked into playing Tony Hawk's Pro Skater for 2 hours one evening. To Eon's credit, going with the line-doubling approach means the Super 64 can upscale video without adding any perceptible lag. Some tinkerers have even developed HDMI mods, which can be installed for about what you'd pay for a Super 64. However, the results compare poorly to those from an N64 that's been RGB-modded and passed through a professional-quality upscaler, like Micromsoft's XRGB Mini (opens in new tab) or the Open Source Scanline Converter. Most of that is because Eon's little box is performing that line-doubled upscaling. The Super 64 produces visuals that are definitely clearer than what you'd get if you used a typical composite- or S-Video-to-HDMI converter with your N64. However, the N64 can't deliver RGB out of the box, and so S-Video is the best the Super 64 can work with.

go64 review

It's better than composite, but for the best quality, retro gamers today typically choose RGB when possible, or component if the hardware is new enough. The Super 64 upscales S-Video content, and S-Video is, well, not ideal. However, anyone familiar with the trials and tribulations of playing old video games today will assuredly be miffed by one particular detail at the top of the last paragraph. At times, I'd get a black screen and lose the signal when going from menus to gameplay, though the picture would always return. Even games that have a habit of switching resolutions on the fly, like Tony Hawk's Pro Skater, were playable.

GO64 REVIEW 1080P

My 1080p Panasonic TV had no issues displaying the signal as 480p, nor did my Dell UltraSharp U2415 monitor. Much to the company's credit, this device really couldn't be more straightforward to use. (Some newer 4K sets have dropped compatibility with resolutions as low as 480p, though this varies case by case.)Įon says the Super 64 is plug-and-play. Eon's device routes that signal through HDMI, which means the process should work with most modern displays, so long as they support 480p.

GO64 REVIEW 240P

The Super 64 takes the highest-quality signal you can get out of a stock N64 - S-Video - and uses line doubling and, when necessary, bob-deinterlacing to upscale native 240p and 480i content to 480p. Next to this button on the top side is another LED, which lights up blue when Slick Mode is activated. This enables something called Slick Mode, a visual tweak we'll chat about a little later. Oh, and there's one more detail: a little button on the side so small you could easily miss it. Eon was even thoughtful enough to give the far end of the Super 64 a foot so that it stays level with the console when plugged in. There's an LED in the middle of the Super 64, set inside Eon's jeweled logo (which looks suspiciously similar to the GameCube's insignia when lit up), and it glows to tell you the dongle is working its magic. This will no doubt please those who have been forced to resort to daisy-chaining converters and cables of curious origin to coax an old console into playing nice with a new TV. The Super 64 is quite small and dead-simple for what it is.













Go64 review